We are independent & ad-supported. We may earn a commission for purchases made through our links.
Advertiser Disclosure
Our website is an independent, advertising-supported platform. We provide our content free of charge to our readers, and to keep it that way, we rely on revenue generated through advertisements and affiliate partnerships. This means that when you click on certain links on our site and make a purchase, we may earn a commission. Learn more.
How We Make Money
We sustain our operations through affiliate commissions and advertising. If you click on an affiliate link and make a purchase, we may receive a commission from the merchant at no additional cost to you. We also display advertisements on our website, which help generate revenue to support our work and keep our content free for readers. Our editorial team operates independently of our advertising and affiliate partnerships to ensure that our content remains unbiased and focused on providing you with the best information and recommendations based on thorough research and honest evaluations. To remain transparent, we’ve provided a list of our current affiliate partners here.
Software

Our Promise to you

Founded in 2002, our company has been a trusted resource for readers seeking informative and engaging content. Our dedication to quality remains unwavering—and will never change. We follow a strict editorial policy, ensuring that our content is authored by highly qualified professionals and edited by subject matter experts. This guarantees that everything we publish is objective, accurate, and trustworthy.

Over the years, we've refined our approach to cover a wide range of topics, providing readers with reliable and practical advice to enhance their knowledge and skills. That's why millions of readers turn to us each year. Join us in celebrating the joy of learning, guided by standards you can trust.

What Are the Best Tips for Building an MMO?

By G. Wiesen
Updated: May 16, 2024
Views: 7,447
References
Share

The creation of a Massively Multiplayer Online (MMO) game typically begins with the Game Design Document (GDD), which is used to guide the rest of development. This document acts as the foundation for building an MMO, and all other design decisions should use it as a reference point. Numerous decisions then need to be made regarding the story of the game, its art style, and the various User Interface (UI) elements and options. Building an MMO is a long-term process and various considerations need to be kept in mind to ensure the longevity of the game, including plans for future updates and releases.

One of the most important aspects of building an MMO is the creation of an effective Game Design Document or GDD. This is a work that indicates and outlines many of the design decisions for a project, such as the overarching storyline of a game and how it is going to be presented. More decisions are likely to be made during development, but the GDD provides the foundation for building an MMO. It can be revised and updated as needed throughout development, but it should serve as a source for future choices as much as possible.

These additional considerations that come up afterward while building an MMO should all support the vision and concept established in the GDD. Whenever possible, these decisions need to be made early, so that subsequent issues become less of a problem. If the major art style for a game is established at the beginning of development, then it is easier for assets to be generated throughout the process with a consistent style and aesthetic design. Potentially, many different elements need to be considered while building an MMO, and things like the User Interface or UI and the storyline of the game are often better if they reinforce each other.

Building an MMO should be seen as a long-term investment that requires numerous stages of development. This means that a great deal of time and finances are often required to ensure the project comes to completion. Deadlines need to be established and met to ensure the development does not go over budget or beyond the predicted release date. The launch of a new MMO is often one of the most important aspects of establishing a quality product and service, so a great deal of resources need to be put into ensuring it is as positive as possible.

Future developments and updates are also an important consideration even while first building an MMO. Developers may have a long list of great ideas for the game, but it is often necessary to identify which elements may need to wait until after release for implementation. MMOs often have a lifespan in terms of years, providing ample opportunity for the addition of new content. It is important for the GDD to take this into account; even five years after release, new assets can reinforce the overall vision of a project.

Share
EasyTechJunkie is dedicated to providing accurate and trustworthy information. We carefully select reputable sources and employ a rigorous fact-checking process to maintain the highest standards. To learn more about our commitment to accuracy, read our editorial process.
Link to Sources
Discussion Comments
Share
https://www.easytechjunkie.com/what-are-the-best-tips-for-building-an-mmo.htm
Copy this link
EasyTechJunkie, in your inbox

Our latest articles, guides, and more, delivered daily.

EasyTechJunkie, in your inbox

Our latest articles, guides, and more, delivered daily.